Gameplay and Artificial Intelligence Programmer




Delta-V

Category : Uncategorized Jun 8th, 2014

Logo

I made a game! Woo, go me, happy times.
Delta-V is a turn-based space dog-fighting game, it was made for Venus Patrol’s “Space Cowboy Jam”. This was my first ever game jam :)

The game was inspired by the astronautical concept of “delta-v”, which describes the change in velocity a body must undergo a change in trajectory.

The further I got through the project, the more I noticed the similarities to Brendon Chung’s “Flotilla” which you should definitely go play.

Players take-turns to enter instructions for their crafts to perform. Ships can either translate or rotate. Both of these actions deplete the same pool of fuel. While moving, ships will fire missiles that seek out the other player. These missiles do the least damage on the sides, more on the front and the most on the rear of ship.

Controls:

WASD: Translate Controls

Arrow Keys: Rotate Controls

Space Bar: End Turn

PLAY IT HERE: http://shinyshez.itch.io/delta-v

SHARE :